NOTE: This chat log is technically incomplete, as it misses out the group discussions held during the break.
- Walker Spaight
[17:05] welcome to the 3pointD Think Tank, first ever
- Cheri Horton
[17:05] Very cool.
- Walker Spaight
[17:05] as most of you know, we’re here to talk about "metaverse sustainabillity"
[17:06] although there’s some question as to just what that means
[17:06] so I’ve borrowed some futurist judo from SnoopyBrown Zamboni
[17:06] that will let us gather some answers to that question, but also
[17:06] to find some things we can actually do to promote the ideas we come up with.
[17:06] If you read the OP about this, you know there’s a format to the evening.
[17:06] It’s like this:
[17:07] #1: We’ll just go around the circle, and everyone will give one or two ideas about metaverse sustainability
[17:07] areas in which we might be able to find projects to work toward, or just ideas to develop
[17:07] after that, everyone can vote on the three favorite topics they heard, I’ll keep track of the votes
[17:08] then we’ll take the top several (5 or 6?) off that list, break up into gruops, and discuss them more indepth and try to come up with some projects we might
[17:08] tak eon to promote those ideas.
[17:08] that but should take 30 minutes, at the end of which ,each group will nominate one person to present the ideas they came up with.
[17:08] We gather, hear the presentations, then …
[17:08] party?
[17:08] How does that sound to you guys, any questions?
- Poinky Malaprop
[17:09] what’s your motivation?
- Cheri Horton
[17:09] Sounds fair.
- Poinky Malaprop
[17:09] aren;t you a journalist – observer only?
- Aki Shichiroji
[17:09] sounds good. will try to stay for as much as i can
- Walker Spaight
[17:09] Poinky, I’m jsut fascinated, that’s all. I’mnot getting paid or anything.
[17:09] altho
- Trevor Steptoe
[17:09] Sounds like a plan.
- Walker Spaight
[17:09] as the OP says, I’ll regurgitate some of our discussions on the 3pointD blog.
- Satchmo Prototype
[17:09] crowd-sourcing *cough cough*
[17:10]
- Jesse Malthus
[17:10] XD
- Walker Spaight
[17:10] and ofc, feel free to opt out of any portion, or just break off on yor own and disucss whatever you feel is fascinating.
- Poinky Malaprop
[17:10] sounds good – tnx
- Walker Spaight
[17:10] okay, so let’s just go around clockqise and everyone give a few thoughts as to metaversal sustainability. Let’s start with mr crowdsourcing over here.
[17:10] Satchmo?
- Satchmo Prototype
[17:10] yikes, on the spot
- Walker Spaight
[17:10] you can yield if you like
- Satchmo Prototype
[17:11] I’m interested to see how the conversation
[17:11] about sustainable turns
[17:11] off the top of my head
[17:11] I’ve been meeting a lot of new users lately
[17:11] and the hardest thing is always user retention
[17:11] so I think we need ot make it easy for those new users to find cool things and good experience within there first 2 hours
[17:11] because without the users….
[17:11] we have no metaverse
- Walker Spaight
[17:11] indeed
- Satchmo Prototype
[17:11] so a lot of my interest in sustainability is new user retention
- Walker Spaight
[17:12] nice. i like that.
- Baba Yamamoto
[17:12] only the dedicated ones stay 2 hours
- otakup0pe Neumann
[17:12] residents you mean.
- Satchmo Prototype
[17:12] right legitimately they need to have good experience in the first 5, 10 and 15 minutes
[17:12] let alone 2 hours
[17:12] and yea user = resident.. although the metaverse is bigger than SL
[17:13] and SL is the only one that uses the resident thing
[17:13] ok I’ll pass the conch
- Walker Spaight
[17:13] hehe ok
[17:13] we can move quickly through this since it’s onyl collecting iudeas
[17:13] Floyd, do you want to put up some ideas about sustainabilityi in the metaverse for discussions?
[17:13] it’s optional
- Floyd Field
[17:13] oh sure
- Walker Spaight
[17:13] cool
- Floyd Field
[17:13] pick on the dark side
[17:13] =)
[17:14] I think the main thing for me right now are the barriers to entry. When you look at things like the croquet project, SL, etc… it’s not a simple process for people to find it, and get hooked up and in world
[17:15] the surrounding framework and taxonomy are really our own and don’t related to much outside the pioneer group
[17:15] so I’d like to see work in that area
- Walker Spaight
[17:15] yes that’s true, good one
[17:15] ok cool.
[17:15] Willem, let’s get back to you in a sec, w’er just going around contributing ideas for further dicsussion
[17:15] who’s next, p0pe?
[17:16] p0pe is too busy learning maybe
[17:16] ok, the dark side itself. Baba?
- Baba Yamamoto
[17:16] Muahahaha
[17:16] Two short points
[17:16] Standards is my big thing .. we have to have them for this 3d thing because a lot of it is new
- otakup0pe Neumann
[17:17] Eep.
- Walker Spaight
[17:17] (we’ll ge tback to you p0pe)
- Baba Yamamoto
[17:17] I dont think users are something the metaverse haste to retain.. companies worry about that the metaverse has to be an addition to th web
[17:18] it’s mor ethan 3d
[17:18] it’s people who commuinicates real time
[17:18] that’s it
- otakup0pe Neumann
[17:18] Collaborate, even.
- Baba Yamamoto
[17:18] yea
- Walker Spaight
[17:18] yep
- Baba Yamamoto
[17:18] p0pe? Muahahaha
- Walker Spaight
[17:18] p0pe, you wanna toss in a couple of ideas?
- otakup0pe Neumann
[17:19] Heh. Well, I am coming to the metaverse from the point of delivering education to people throught their lives.
[17:19] Big on open standards, regardless of the client, and collaboration across technologies.
[17:19] "content" wise, the metaverse is (literally) what you make of it.
[17:19] And that’s really where it has to start in my opinion.
- Walker Spaight
[17:19] ok
[17:19] for the newcomers
- Baba Yamamoto
[17:19] my typing seem so drunk.. I hate to be on the spot ;0 I do better heckling the speaker
- Walker Spaight
[17:20] we’re just going around contributing ideas on metaversal sustainability for further discussion
[17:20] Willem, did you want to pitch in one or two? It’s optional
- Williem Leandros
[17:20] Sure. Stop me if you’ve heard this before tonight.
- Walker Spaight
[17:20] lol Baba
- Satchmo Prototype
[17:20] I just thought you were drunk all the time baba
- Boliver Oddfellow
[17:20] dont let him fool ya satch…he is
- otakup0pe Neumann
[17:20] A sober robot can’t do it’s job…
- Baba Yamamoto
[17:21] funny satch.. i dont even drink
- Williem Leandros
[17:21] I agree with Baba and folks on the open standards. Clearly we need to be able to reuse much of the work going on in this space (and similar spaces,) because we’re investing mega-man hours to build it.
- Baba Yamamoto
[17:21] we cannot split the metaverse across all these technolgies
- Williem Leandros
[17:21] However, one of my concerns is the computing power required to provide the simulation. In the future, I think we’d all be running this sort of thing on our own gear. Setting a framework for guaranteeing the experience across a myriad of independent…
- Baba Yamamoto
[17:21] <blink> anyone?
- Rodica Millionsofus
[17:21] sorry everyone, i have to dash out. great conversation here tho…looking forward to seeing the transcript
[17:21] gnite
- Williem Leandros
[17:22] sims is something I’m interested in – in short, federation. That’s my 2 cents.
- Walker Spaight
[17:22] cya Rodica
[17:22] great, thanks Willem
[17:22] Poinky?
- Poinky Malaprop
[17:22] One of my interests is better communication/collaboration tools. Both tools like whiteboards etc. but also better use of emotes/expressions to communicate. automation of these things. otherwise the metaverse is just watching ppl type.
[17:22] and getting to the point where you can have large meetings without crashing the sim
- Floyd Field
[17:22] hear hear
- Baba Yamamoto
[17:22] meh.. sims? servers
- Walker Spaight
[17:22] cool
- Scope Cleaver
[17:22] Emotional bandwith somebody said once
- Walker Spaight
[17:22] nice phrase
[17:23] on to Lou
- Lou Tones
[17:23] I too am interested in the Metaverse as ab accelerated learning and immersive entertainment environment
- Walker Spaight
[17:24] cool again
- Lou Tones
[17:25] In the short term at least AVs and IDs have tobecome portable for there to be anything that could be remotely called a Metaverse
- Walker Spaight
[17:25] ah yes one of my favorite subjects actually
[17:25] ok, Dedric, any thoughts?
[17:25] not at the moment i guess
- Baba Yamamoto
[17:25] Muahahaha poinky wants to go again
- Dedric Mauriac
[17:26] sorry
- Walker Spaight
[17:26] barrelling around the circle — oh Poinky you got another?
[17:26] o hhere’s Dedric
- Poinky Malaprop
[17:26] just better tools
[17:26] to communicate with the outside
- Dedric Mauriac
[17:26] I’m just listening in. I agree that I’d like to have more control over my content
- Baba Yamamoto
[17:26] standards ;0
- Dedric Mauriac
[17:26] export/importing
- Walker Spaight
[17:26] yep
- Scope Cleaver
[17:26] Sup Chip
- Walker Spaight
[17:26] hey Chip!
- Chip Poutine
[17:27] Hi everyone!
- Boliver Oddfellow
[17:27] hey chip
- Walker Spaight
[17:27] ok let’s hit Orion
- Orion Keynes
[17:27] hey
[17:27] yea, I see a lot of benefit in the new technologies both in world and reacing oout to the web etc
[17:27] collaboration, open standard and Id portability
[17:28] things like translators and news feeds we have sen recently enhance the use of virtual spaces to enhance what we do in RL
- Walker Spaight
[17:28] yep SL -> Web stuff, which i love, excellent
- Orion Keynes
[17:28] I’m starting to see it all tie together and be an important tool for me
- Walker Spaight
[17:29] good good
[17:29] on to Eric
- Eric Mosienko
[17:29] heya
[17:29] i’m interested in tying the growth of the SL platform to dirtworld environmental sustainability
[17:29] a few quick thoughts…
- Keystone Bouchard
[17:29] here here!
- Eric Mosienko
[17:29] I imagine that the envro/carbon footprint of SL will get to be quite huge as it scales
[17:30] so keeeping that in check is a good thing to do
- Walker Spaight
[17:30] hang on Eric lemme interript
[17:30] *interrupt even
- Eric Mosienko
[17:30]
- Walker Spaight
[17:30] maybe save deeper thoughts for the breakouts, just float the topic for the moment so we can get around the circle
[17:30] if that’s cool
- Eric Mosienko
[17:30] nope, s’cool — that was the short version
- Walker Spaight
[17:30] cool, i love that one
[17:31] also love "dirtworld" hehe
[17:31] who’s up next, subghoul?
- Subghoul Epsilon
[17:31] just like the web wasn’t the new usenet, or the new email, or the new gopher, I don’t think SL (or ‘the metaverse’) is the new "3d web". Interaction with those things is great…
- otakup0pe Neumann
[17:31] Yeah I was thinking the same.
- Subghoul Epsilon
[17:31] however, we really don’t know what the new applications will be. I hope that it is more than 3d chat, myspace or ads for shoes.
[17:31] Somebody needs to build the foundation layer (open standards) for everyone else to work and play in. To be sustainable, we need more than one company involved, building upon common standards, in competition for the platform mindshare.
[17:31] that’s all. beyond that, i’m an observer
- Walker Spaight
[17:32] good angle, competition
[17:32] Papi?
- Second Life
[17:32] Papi Hayek yields
- Subghoul Epsilon
[17:32] sure would help NASA
- Walker Spaight
[17:32] hehe
[17:32] aye, they’re seeing some now too
[17:32] ok Trevior?
[17:32] *Trevor
- Trevor Steptoe
[17:32] I’m interested in sustainability of 3D spaces through merging them with the web (accessed via browser, mixed with HTML).
[17:32] Also, tools for metaverse historians, like open standards, code escrow services and portable sim platforms.
- Walker Spaight
[17:33] nice
- Second Life
[17:33] Trevor Steptoe passes the talking stick.
- Walker Spaight
[17:33] to Mark
[17:33] he Salazar
[17:33] *hi
- Walker Spaight
[17:33] heh wake up!
- Cheri Horton
[17:33] *giggles*
- Walker Spaight
[17:35] cool. Mohegan?
- Mohegan Sun
[17:35] I don’t have any answers, just a few questions:
[17:35] 1) What does LL need to do (or not do) to maintain growth and sustainability? What are some current roles LL is performing, but should be given to its residents to do?
[17:35] 2) There has been a lot RL companies coming into SL lately. What is the good, the bad, and the ugly?
[17:35] 3) When will my friends list max out? :\
- Zoe Visconti
[17:35] lol
- Walker Spaight
[17:35] hehe i was wondering that too
- Walker Spaight
[17:36] ok sounds like on to Jesse
- Jesse Malthus
[17:36] Hehe, another student/educator here
[17:36] I’m interested in it for the social aspects, mainly
[17:36] how do people interact, etc.
[17:37] Sustainabilitywise, I’m concerned about community unity.
- Walker Spaight
[17:37] good, suprised that hadn’t been mentioned much yet actually
[17:37] ok Zoe then
- Zoe Visconti
[17:38] my main concerns are open source and interoperability between worlds, but just to add something new to the discussion
[17:38] i think tha metaverse should try to be universal, reach more people
[17:38] and to do so, we need to keep it low-weight
[17:38] my laptop was a top one last year and now it seems roughy enough to run this thing
- Walker Spaight
[17:39] hehe
- Zoe Visconti
[17:39] maybe a lighter version on clients could give more reach an be affordable for more people
- Walker Spaight
[17:39] aye
[17:39] ok Cheri?
- Williem Leandros
[17:39] so we’ll be doing a one laptop per child port?
- Cheri Horton
[17:39] Oh, public texting – a first for me.
- Walker Spaight
[17:39] haha
- Cheri Horton
[17:40] Well, I have a three-fold concern that deals with privacy.
[17:40] Firstly, I just think we need to think about what sort of federal legislation may be enacted in the future that might increasingly compromise the levels of anonymity and privacy that virtual worlds afford.
[17:40] Eg. Legislation involving taxation of virtual assets. How much information about our virtual selves are we going to have to give up?
- Williem Leandros
[17:40] hear hear
- Orion Keynes
[17:40] grrrr tax
- Cheri Horton
[17:40] One of my other concerns was the cavalier attitude some journalists have when it comes to writing about avatars and cover virtual worlds like SL.
- Zoe Visconti
[17:40] good point
- Second Life
[17:41] Walker Spaight is secretly a journalist
- Cheri Horton
[17:41] Just because avatars are digital representations doesnt mean that the same – if not a similar – set of ethics shouldnt apply. I mean, our digital selves deserve the same privacy and respect we ideally enjoy in the physical world.
- Floyd Field
[17:41] shhh, don’t tell
- Walker Spaight
[17:41] red, we’re just going around contributing ideas for further discussion. Want to throw in 1 or 2?
- Cheri Horton
[17:41] Lastly, I am concerned about privacy as it relates to the SL interface, namely the ability for camera probes.
- red Asturias
[17:41] hi thanks for asking Walker.
- Cheri Horton
[17:42] Im not crazy about the fact that you can zoom the SL camera anywhere and be able to see whats going on — particularly in private residences.
- red Asturias
[17:42] I’m just here to find out more.
- Cheri Horton
[17:42] That’s about it. Thanks.
- Jesse Malthus
[17:42] I love it.
- red Asturias
[17:42] I like this 3d and stuff i’m having a great time doint it.
[17:42] So, I’m going to rock and roll with the best of em.
- Walker Spaight
[17:42] cool, thanks for coming, red, glad to have you
- red Asturias
[17:42] tyvm
- Walker Spaight
[17:42] who’s up next, Aki?
- Aki Shichiroji
[17:42] I’m afraid i don’t have much to add – I am mostly here as an observer.
[17:43] However, I am very interested in SL as a networking tool for artists, writers and musicians. I see a lot of that happening already, but I would like to know just how much farther that can be pushed.
- Walker Spaight
[17:43] observing is awesome
- Aki Shichiroji
[17:43] I agree with Jesse in that community sustainability is an issue. SL has such a footprint already – at this point, it’s difficult to maintain a ccertain level of connectivity with the creative community, whether it be a ‘geographic’ issue or ultimately a
[17:43] social one
- Walker Spaight
[17:43] cool.
[17:43] I think Boliver is already working on a thought there
- Floyd Field
[17:43] looks like an epic
- Boliver Oddfellow
[17:44] I’m going to take us back to standards for a moment to wit, with all the RL corps coming in and the delouge of new developers I would like to call for a set of agreed upon standards for developers and our Rl clients ones that make sure we dont muck up
[17:44] the metaverse
[17:44] and kill off the golden egg
[17:44] or goose as it were
- Walker Spaight
[17:44] cool, a different angle on standards
[17:45] Salazar, you want to toss in any ideas for further discussion?
- Salazar Jack
[17:45] Sure, just a few comments. Sorry I was late…
[17:45] Living in Second Life needs to be easier and more reliable at a foundational level.
- Walker Spaight
[17:45] np
- Salazar Jack
[17:45] We need a more robust Grid that can be relied upon to provide a smooth simless transition between connected regions whether walking, flying or driving a vehicle.
[17:45] We need reliability concerning our builds and our inventory. Stuff shouldn’t just disappear, never to return.
- Walker Spaight
[17:45] yup
- Salazar Jack
[17:45] At this basic level it needs to work well and reliably to sustain the world and those who live and visit here.
[17:45] That’s it so far. Thanks.
- Walker Spaight
[17:46] nice, thanks
- Salazar Jack
[17:46] oops. seemless transitions*
- Walker Spaight
[17:46] Keystone had to go afk for a sec, but he IMd me his contribution
- Salazar Jack
[17:46] not simless.. lol
- Walker Spaight
[17:46] Keystone Bouchard: I’m focused on bridging the gap between RL Architectural practice and the metaverse. I’m specifically interested in how the metaverse can be used to promote and educate the value of sustainable architectural principles.
- Salazar Jack
[17:46] seamless*
- Walker Spaight
[17:46] lol
[17:46] thanks you, Keystone as well, hehe
[17:46] Scope?
- Scope Cleaver
[17:46] I think the most important thing about sustainability that we overlook is the slow but sure transition of values inworld.
- Walker Spaight
[17:47] nice, that lines up with the societal standards Boliver was mentioning a bit
- Scope Cleaver
[17:47] I make this comment int he the mid to long term context
- Walker Spaight
[17:47] ok did we miss anyone?
- Chip Poutine
[17:47] hey walker
- Subghoul Epsilon
[17:47] rik and moo
- Walker Spaight
[17:47] ah yeah Chip, go for it
[17:47] oh hi rik and moo, didn’t see you
- Second Life
[17:47] moo Money waves nervously
- Jesse Malthus
[17:47] hi moo!
- Rik Riel
[17:47] /hey
- Chip Poutine
[17:48] I don’t know if it has been mentioned yet, but as google seeks to locate their data centres close to hydro-power on the scale of aluminum smelters….
- Nick Hansen
[17:48] /ao off
- Chip Poutine
[17:48] i think we can also recognize how much physical energy can be saved in the metaverse on things like jet fuel, etc…
[17:48] i’m doing work with clients i’ve never even spoken to, much less flown to meet with…
- Walker Spaight
[17:48] yup, dirtworld sustainability
- Jesse Malthus
[17:49] teleconferencing rocks
- Chip Poutine
[17:49] so basically the impact of the metaverse on dirtworld sustainability
- Walker Spaight
[17:49] cool
- Chip Poutine
[17:49] both as education and as transforming dirtworld society
- Nick Hansen
[17:49] /mg suspend
- Walker Spaight
[17:49] we are just contributing one or two ideas on metaversal sustainability that we can discuss further in a minute
[17:49] you want to chip in? you can pass if you like
- Second Life
[17:50] Rik Riel passes
- Dedric Mauriac
[17:50] /mg suspend
- Walker Spaight
[17:50] ah we’ve put them to sleep already
- moo Money
[17:50] yeah, I’ll pass too
- Walker Spaight
[17:50] Nick?
- Baba Yamamoto
[17:50] moo is not an egghead
- Nick Hansen
[17:50] I am just lurking for now.
- Walker Spaight
[17:50] cool
- moo Money
[17:50] (I just like to listen)
- Walker Spaight
[17:50] Baba, dare you make one more comment?
- Zoe Visconti
[17:50] i think mark had a good one more
- Baba Yamamoto
[17:50] Muahahaha
- Orion Keynes
[17:50] /mg suspend
- Boliver Oddfellow
[17:50] damn moo I thought ya just liked to watch
- Baba Yamamoto
[17:51] It’s a little balooned but I’ll try to keep it short
- moo Money
[17:51] I’m multitalented
- Walker Spaight
[17:51] quite in the peanut gallery
[17:51] *quiet
- Baba Yamamoto
[17:51] When I think about the metaverse I ask myself a question. What is the metaverse?
- moo Money
[17:51] My publicist advised me not to comment
- Baba Yamamoto
[17:51] Is it different from the web or web 3d or Second Life? To me Web 3D is not the metaverse, but it is the next logical step for displaying certain types of information.
- Dedric Mauriac
[17:51] you can buy my book next week to find the answer
- Jesse Malthus
[17:52]
- Zoe Visconti
[17:52] lol
- moo Money
[17:52] hippo killer!
- Baba Yamamoto
[17:52] To me the metaverse is a way of using the web or web 3d to communicate and collaborate in real time with anyone.
- Nick Hansen
[17:52] Mark Barrett… small world
- Baba Yamamoto
[17:52] It’s not about the technology that you use, but how you use it.
- Baba Yamamoto
[17:52] So, metaverse sustainability is all about supporting these technologies that allow us to communicate and collaborate.
- Walker Spaight
[17:52] cool
- Baba Yamamoto
[17:52] It has to be ubiquitous, so it’s about standards that allow anyone to implement these technologies. The web is already there for the most part, but we need to do the same with 3D.
[17:53] Implementation is not so important if there are standards in place.
[17:53] alright
[17:53] prepared statment done
- Walker Spaight
[17:53]
- Cheri Horton
[17:53] *giggles*
- Walker Spaight
[17:53] ok so that was a lot of topics
- Trevor Steptoe
[17:53] Is there going to be a portion of the event when we shamelessly plug our own work?
- Jesse Malthus
[17:53] libsecondlife!
- Baba Yamamoto
[17:53] libsecondlife can cure cancer and make your genitals larger
- Walker Spaight
[17:53] my thought was that we might want to split into 4-6 gruops and each take a topic and dream up some projects or develop the ideas or otherwise come back with something to present to the gruop.
[17:54] do you guys want me to go over the topics we’ve mentioned? Or do you want to toss out yourr favorites and kidn of figure out who you can get with to talk about what?
- Baba Yamamoto
[17:54] *coff* standards
- Second Life
[17:54] moo Money looks around the room nervously and hopes someone picks her
- Jesse Malthus
[17:54] lol
- Walker Spaight
[17:54] Idea is we talk about stuff for 30 minutes, then come back here and each gruop makes a kind of presentation on what they’ve come up with.
- Dedric Mauriac
[17:54] i’ll talk about you moo
- Subghoul Epsilon
[17:54] so waht topics are we splitting into?
- Trevor Steptoe
[17:55] Walker: why don’t you name the four "corners" of the circle with the popular topics, and we’ll all migrate.
- Subghoul Epsilon
[17:55] open standards….new app directions?
- Baba Yamamoto
[17:55] great story.. i was in SF the last night of SLCC and moo was drunk…
- Orion Keynes
[17:55] gotta go guys – thanks for the meeting
- Walker Spaight
[17:55] so I’ll list off what seem to be the top 4-5, hang on one sec
- Poinky Malaprop
[17:55] I thought we were going to vote
- Zoe Visconti
[17:55] i have to go before i hit the keyboard falling asleep… thanks Walker, looking forward to anothe meeting, maybe more european friendly time
- Cheri Horton
[17:55] Cool.
- Walker Spaight
[17:55] cya Zoe, sry about that
- Baba Yamamoto
[17:56] Eveyon for standards rally around me
- Aki Shichiroji
[17:56] hiya Koz
- Zoe Visconti
[17:56] np
bye - Orion Keynes
[17:56] lol, Aussie here, at work – boos looking curiosly over my shoulder
- Second Life
[17:56] Multi Gadget v1.49.3 by Timeless Prototype
- Satchmo Prototype
[17:56] so Walker, spit out our options
- Jesse Malthus
[17:56] lol
- Satchmo Prototype
[17:56] we got one group about standards
- Koz Farina
[17:56] hi rezzin
- moo Money
[17:56] eep!
- Baba Yamamoto
[17:56] Wii!!
- Second Life
[17:56] Dedric Mauriac squeeks!
- Walker Spaight
[17:56] ok
[17:57] i think maybe 5 groups will do it
[17:57] hi Koz
- red Asturias
[17:57] what’s the list you have Walker
- Walker Spaight
[17:57] here’s the list I have
- Koz Farina
[17:57] hi walker. just waiting for u guys to rez so I can see where to sit
- Walker Spaight
[17:57] #1: standards & interoperability
- Williem Leandros
[17:57] I gotta jet as well, thanks for getting this together Walker, looking forward to the news afterward.
- Walker Spaight
[17:57] #2: user experience and community
[17:58] (these are necessarily broad)
[17:58] #3: broader metaversal concerns, SL-Web, collaboration, etc.
[17:58] #4: dirtworld sustainability, and a bit of metaverse historical concerns
[17:58] #5: commercial and political concerns, and societal standards
[17:59] hopefully those aren’t too overlapping.
- Jesse Malthus
[17:59] eek! so many good topics!
- Koz Farina
[17:59] ok. sat now
- Satchmo Prototype
[17:59] heh, where can I find #3’s?
- moo Money
[17:59] the only one I know about is #2. who’s with me? I’ve got booze!
- Trevor Steptoe
[17:59] Man, I want to be in all those groups!
- Subghoul Epsilon
[17:59] yah. #3’s
- Walker Spaight
[17:59] you should just pick whichever you’re interested in. I’ll assign numbers to locastions
- Second Life
[17:59] Aki Shichiroji is torn between 2 & 3
- Aki Shichiroji
[17:59]
- Subghoul Epsilon
[17:59] carful, she’s gota camera too!
- Walker Spaight
[17:59] wait, Mark Barrett, which grouo do you want? You want to take them over to your plot?
- Baba Yamamoto
[17:59] #1 is wherever I go baby
- otakup0pe Neumann
[18:00] heh.
- Dedric Mauriac
[18:00] I’m #1
- Walker Spaight
[18:00] ok #3 go with Mark soutjh of here
- Floyd Field
[18:00] you can find the tear feature under tools/tear avie
- Walker Spaight
[18:00] how about #1 take up residence in the welcome area
- otakup0pe Neumann
[18:00] i’m nto sure where I want to head
- Walker Spaight
[18:00] #2 stay here
- otakup0pe Neumann
[18:00] i’m going for #5
[18:00] where are we heading
- moo Money
[18:00] if no one else chooses #2, I’ll be forced to talk about myself
- Walker Spaight
[18:00] #4 um, over the mountains there?
- Koz Farina
[18:00] i mised #1
- otakup0pe Neumann
[18:00] aww moo.
[18:01] #1 was open standards
- Walker Spaight
[18:01] and #5 maybe under the moon?
[18:01] #1 was Welcome Area
- otakup0pe Neumann
[18:01] Hmm. Moon.
- Baba Yamamoto
[18:01] Muahahaha
- Rik Riel
[18:01] under the moon sound a bit vague
- Walker Spaight
[18:01] oh yeah #1 was standrds and interoperatbility
- otakup0pe Neumann
[18:01] yeah it is a touch vague
- Rik Riel
[18:01] but I’m all 5, all the time
- Baba Yamamoto
[18:01] #1 oepn standards and interoperability ;
- Walker Spaight
[18:01] they have to be a bit vague to encompass all the subjects
- Rik Riel
[18:01] I mean the space, not the topic
- otakup0pe Neumann
[18:01] Heh. Yeah. Where is the moon ?
- Walker Spaight
[18:01] oh hehe
[18:02] the moon is SW of here in the sky heh
- Boliver Oddfellow
[18:02] dayum rl calls, please keep me in the loop
- otakup0pe Neumann
[18:02] Cool. Thanks
- Walker Spaight
[18:02] over there
- Eric Mosienko
[18:02] walker, when do we come back?
- Baba Yamamoto
[18:02] #1s
- Rik Riel
[18:02] I’ll head there. look for the giant robot.
- otakup0pe Neumann
[18:02] And i’m off for the moon.
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prokofy said,
October 23, 2006 at 1:55 pm
Could you PLEASE stop posting these chat logs with the time stamps. They are utterly unnecessary, distract from reading the flow of the text, and make for more distended space in reprinting it. Just remove time stamping in preferences.
Cheri Horton said,
October 23, 2006 at 2:35 pm
Correction for the record, line 242: I meant vulnerable targets, not moving targets.
I need to practice my public texting…
Cheri Horton said,
October 23, 2006 at 2:36 pm
Line 242 on Page 2, that is!
SignpostMarv said,
October 24, 2006 at 4:57 am
@ Cheri:
Sorry for not correcting earlier as you asked, it’s been corrected now
@ Prokofy:
No.
The XHTML chat log format I am using is a combination of the format described in Tantek Çelik’s 2003 presentation on The Elements of Meaningful XHTML, and the abbr design pattern.
I alter the format of the SL chat logs so as to improve readability to a certain degree, and to provide some CSS hooks for customisation of display, but I do not alter the context- the order messages were displayed, and when they were displayed.
If the timestamps bother you that much, it’s a case of using a custom stylesheet or browser userscript (all modern browsers support userscripts one way or the other, including IE) to inject the following CSS rule:
blockquote p abbr:first-child{ display: none ; }While your point about interupting the flow of text is a valid one, however- for the purposes of archiving it is better to have all the original context of the chat log than it is to alter the context, especially when it only takes a single line of CSS to strip out the time stamps.